G. Rossi; G. D'Angelo; S. Ferretti, Multistage Congestion Games for Live-Streaming, in: Proceedings of 15th IEEE Symposium on Computers and Communications (ISCC 2010), LOS ALAMITOS, CALIFORNIA, IEEE Computer Society Press, 2010, pp. 830 - 833 (atti di: 15th IEEE Symposium on Computers and Communications (ISCC 2010), Riccione (Italy), June 2010) [Contribution to conference proceedings]
S. Ferretti, On the Degree Distribution of Opportunistic Networks, in: Proceedings of the Second International Workshop on Mobile Opportunistic Networking, ACM/SIGMOBILE MobiOpp 2010, NEW YORK, ACM, 2010, pp. 151 - 154 (atti di: The Second International Workshop on Mobile Opportunistic Networking ACM/SIGMOBILE MobiOpp 2010, Pisa, Italy, February 22-23, 2010) [Contribution to conference proceedings]
G. D'Angelo; S. Ferretti, Proceedings of 1th ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2010), BRUSSELS, ICST, 2010, pp. 97 . [Editorship]
S. Ferretti; V. Ghini; F. Panzieri; M. Pellegrini; E. Turrini, QoS-aware Clouds, in: Proceedings of the 3rd International Conference on Cloud Computing (IEEE Cloud 2010), LOS ALAMITOS, CALIFORNIA, IEEE Computer Society, 2010, pp. 321 - 328 (atti di: 3rd International Conference on Cloud Computing (IEEE Cloud 2010), Miami (USA), Luglio 2010) [Contribution to conference proceedings]
S. Ferretti; V. Ghini; F. Panzieri; E. Turrini, Seamless Support of Multimedia Distributed Applications Through a Cloud, in: Proceedings of the 3rd International Conference on Cloud Computing (IEEE Cloud 2010), LOS ALAMITOS, CALIFORNIA, IEEE Computer Society, 2010, pp. 548 - 549 (atti di: 3rd International Conference on Cloud Computing (IEEE Cloud 2010), Miami (USA), Luglio 2010) [Contribution to conference proceedings]
S. Ferretti; M. Furini; C. E. Palazzi; M. Roccetti; P. Salomoni, WWW Recycling for a Better World, «COMMUNICATIONS OF THE ACM», 2010, 53:4, pp. 139 - 143 [Scientific article]
S. Ferretti; M. Roccetti; R. Zioni, A Statistical Approach to Cheating Countermeasure in P2P MOGs, in: Proceedings of 2009 6th IEEE Consumer Communications and Networking Conference, PISCATAWAY, NJ, IEEE Communications Society, 2009, pp. 21 - 25 (atti di: 2009 6th IEEE Consumer Communications and Networking Conference - 5th International Workshop on Networking Issues in Multimedia Entertainment, Las Vegas, NV, January 2009) [Contribution to conference proceedings]
S. Ferretti; V. Ghini, A Web 2.0, Location-based Architecture For A Seamless Discovery Of Points of Interests, in: PAUL J. GERACI, MICHAEL D. LOGOTHETIS, SEMA OKTUG, COSMIN DINI, Proceedings of The Fifth Advanced International Conference on Telecommunications AICT 2009, LOS ALAMITOS, IEEE Computer Society, 2009, pp. 226 - 231 (atti di: The Fifth Advanced International Conference on Telecommunications AICT 2009, Venice/Mestre, Italy, 24-28/05/2009) [Contribution to conference proceedings]
S. Ferretti; M. Roccetti; C.E. Palazzi, Adaptive Playout Buffering Schemes for IP Voice Communication, in: Encyclopedia of Information Science and
Technology, Second Edition, HERSHEY, IGI Global Publishing, 2009, pp. 30 - 36 (IGI Global Encyclopedia) [Chapter or essay]
S. Ferretti; P. Salomoni; M. Roccetti;S. Mirri; L. Muratori, At the Crossroads of Web and Interactive Multimedia: an Approach to Merge the Two Realms, in: Proceedings of 2009 6th IEEE Consumer Communications and Networking Conference, PISCATAWAY, NJ, IEEE Communications Society, 2009, pp. 16 - 20 (atti di: 2009 6th IEEE Consumer Communications and Networking Conference - 5th International Workshop on Networking Issues in Multimedia Entertainment, Las Vegas, NV, January 2009) [Contribution to conference proceedings]
C.E. Palazzi; S. Ferretti; M. Roccetti, Communities on the Road: Fast Triggering of Interactive Multimedia Services, «MULTIMEDIA TOOLS AND APPLICATIONS», 2009, 44:2, pp. 229 - 247 [Scientific article]
S. Ferretti, Countermeasures for Time-Cheat Detection in Multiplayer Online Games, in: BORKO FURHT, Handbook of Multimedia for Digital Entertainment and Arts, NEW YORK, Springer, 2009, pp. 157 - 174 [Chapter or essay]
S. Ferretti; M. Roccetti; P. Salomoni; S. Mirri, Custom E-learning Experiences: Working with Profiles for Multiple Content Sources Access and Adaptation, «JOURNAL OF ACCESS SERVICES», 2009, 6, pp. 174 - 192 [Scientific article]
S. Ferretti; V. Ghini, Discovering Points of Interests Through A Web 2.0, Location-based Architecture, «INTERNATIONAL JOURNAL ON ADVANCES IN INTERNET TECHNOLOGY», 2009, 2, pp. 238 - 252 [Scientific article]
G. Rossi; S. Ferretti; G. D'Angelo, Equilibrium Selection in Multistage Congestion Games for Real-Time Streaming, in: Proceedings of 3nd ACM/ICST International Workshop on Game Theory in Communication Networks (GAME-COMM 2009), BRUSSELS, ICST, 2009, pp. 1 - 10 (atti di: International Workshop on Game Theory in Communication Networks (GAME-COMM 2009), Pisa, October 23, 2009) [Contribution to conference proceedings]