Foto del docente

Stefano Ferretti

Full Professor

Department of Computer Science and Engineering

Academic discipline: INFO-01/A Informatics

Director of First Cycle Degree in Computer Systems Technologies

Publications

G. D'Angelo; S. Ferretti; M. Marzolla, Adaptive Event Dissemination for Peer-to-Peer Multiplayer Online Games, in: 4th ACM/ICST International Conference on Simulation Tools and Techniques (SIMUTools 2011), BRUSSELS, ICST, 2011, pp. 1 - 8 (atti di: 4th ACM/ICST International Conference on Simulation Tools and Techniques (SIMUTools 2011), Barcelona, Spain, March 21-25, 2011) [Contribution to conference proceedings]

F. Panzieri; O. Babaoglu; S. Ferretti; V. Ghini; M. Marzolla;, Distributed Computing in the 21st Century: Some Aspects of Cloud Computing, in: Dependable and Historic Computing, Berlin, SPRINGER Berlin Heidelberg, 2011, pp. 393 - 412 (LECTURE NOTES IN COMPUTER SCIENCE) [Chapter or essay]

M. Marzolla; S. Ferretti; G. D'Angelo, Dynamic Scalability for Next Generation Gaming Infrastructures, in: Proceedings of the 4th ACM/ICST International Conference on Simulation Tools and Techniques (SIMUTools 2011), BRUSSELS, ICST, 2011, pp. 1 - 8 (atti di: 4th ACM/ICST International Conference on Simulation Tools and Techniques (SIMUTools 2011), Barcelona, March 21-25, 2011) [Contribution to conference proceedings]

G. D'Angelo; S. Ferretti, LUNES: Agent-based Simulation of P2P Systems, in: Proceedings of the 2011 International Conference on High Performance Computing and Simulation (HPCS 2011), PISCATAWAY, IEEE, 2011, pp. 593 - 599 (atti di: Proceedings of the International Workshop on Modeling and Simulation of Peer-to-Peer Architectures and Systems (MOSPAS 2011) as part of the 2011 International Conference on High Performance Computing and Simulation (HPCS 2011), Istanbul (Turkey), July 2011) [Contribution to conference proceedings]

G. D'Angelo; S. Ferretti; V. Ghini; F. Panzieri, Mobile Computing in Digital Ecosystems: Design Issues and Challenges, in: Proceedings of the 2011 International Wireless Communications and Mobile Computing Conference (IWCMC 2011), PISCATAWAY, IEEE, 2011, pp. 2127 - 2132 (atti di: Emergency Management (EMCCP Workshop)as part of the 7th International Wireless Communications and Mobile Computing Conference (IWCMC 2011), Istanbul (Turkey), July 2011) [Contribution to conference proceedings]

G. Rossi; G. D'Angelo; S. Ferretti, Multistage Congestion Games for Wireless Real-time Streaming, in: Game Theory for Wireless Communications and Networking, BOCA RATON, CRC Press, Taylor and Francis Group, 2011, pp. 429 - 456 [Chapter or essay]

G. D'Angelo; S. Ferretti, Proceedings of 2nd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2011), BRUSSELS, ICST, 2011, pp. 133 . [Editorship]

S. Ferretti; V. Ghini; F. Panzieri, Structuring Clouds for Mobile Mutimedia, «MMTC E-LETTERS», 2011, 6, pp. 27 - 30 [Scientific article]

V. Ghini; S. Ferretti; F. Panzieri;, The "Always Best Packet Switching" architecture for SIP-based mobile multimedia services, «THE JOURNAL OF SYSTEMS AND SOFTWARE», 2011, 84, pp. 1827 - 1851 [Scientific article]

S. Ferretti, A General Framework to Analyze the Fault-Tolerance of Unstructured P2P Systems, in: Proceedings of the UKSim 4th European Modelling Symposium on Computer Modelling and Simulation (ESM 2010), PISCATAWAY, IEEE Computer Society, 2010, pp. 338 - 343 (atti di: UKSim 4th European Modelling Symposium on Computer Modelling and Simulation (ESM 2010), Pisa (Italy), 17-19 Novembre 2010) [Contribution to conference proceedings]

V. Ghini; S. Ferretti; F. Panzieri, A Strategy for Best Access Point Selection, in: PROCEEDINGS OF THE 3RD IEEE/IFIP WIRELESS DAYS 2010 CONFERENCE, PISCATAWAY, NJ, IEEE Communications Society, 2010, pp. 1 - 5 (atti di: Proceedings of the 3rd IEEE/IFIP Wireless Days 2010 Conference, Venice (Italy), October 2010) [Contribution to conference proceedings]

C. E. Palazzi; M. Roccetti; S. Ferretti, An Inter-Vehicular Communication Architecture for Safety and Entertainment, «IEEE TRANSACTIONS ON INTELLIGENT TRANSPORTATION SYSTEMS», 2010, 11:1, pp. 90 - 99 [Scientific article]

V. Ghini; S. Ferretti; F. Panzieri, Mobile Games Through the Nets: a Cross-Layer Architecture for Seamless Playing, in: Proceedings of the 3rd ACM/ICST International Conference on Simulation Tools and Techniques (SIMUTools 2010), BRUSSELS, ICST, 2010, pp. 1 - 8 (atti di: 3rd ACM/ICST Conference on Simulation Tools and Techniques (SIMUTools 2010), Torremolinos, Spain, March 15-19, 2010) [Contribution to conference proceedings]

S. Ferretti, Modeling Faulty, Unstructured P2P Overlay, in: Proceedings of the 9th International Conference on Computer Communications and Networks (ICCCN 2010), PISCATAWAY, IEEE, 2010, pp. 1 - 6 (atti di: 2nd Workshop on Grid and P2P Systems and Applications (GridPeer) - 19th International Conference on Computer Communications and Networks (ICCCN 2010), Zurigo (Svizzera), Agosto 2010) [Contribution to conference proceedings]

S. Ferretti; G. D'Angelo, Multiplayer Online Games over Scale-Free Networks: a Viable Solution?, in: Proceedings of the 3rd ACM/ICST International Conference on Simulation Tools and Techniques (SIMUTools 2010), BRUSSELS, ICST, 2010, pp. 1 - 8 (atti di: 3rd ACM/ICST Conference on Simulation Tools and Techniques (SIMUTools 2010), Torremolinos, Spain, March 15-19, 2010) [Contribution to conference proceedings]