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I am a research fellow at the Department of the Arts of the University of Bologna and a member of the Advanced Design Unit, where I focus on game design applied to design research and design-driven innovation.
My research focuses on developing theoretical and applied frameworks to connect and integrate design research and practices with game cultures.
My expertise includes game design, digitalization through photogrammetry and laser scanning, game engine prototyping and development, and the design of VR and AR projects.
Currently, my research explores the use of game technologies to create interactive experiences for the preservation and valorization of cultural heritage. I also collaborate with national companies on applied research projects, leveraging design-driven innovation in the product-service-system.
Go to the Curriculum vitae