Zichichi M.; Contu M.; Ferretti S.; D'Angelo G., LikeStarter: A Smart-contract based Social DAO for Crowdfunding, in: INFOCOM 2019 - IEEE Conference on Computer Communications Workshops, NEW YORK, Institute of Electrical and Electronics Engineers Inc., 2019, pp. 313 - 318 (atti di: 2019 INFOCOM IEEE Conference on Computer Communications Workshops, INFOCOM WKSHPS 2019, Paris (France), APR 29-MAY 02, 2019) [Contributo in Atti di convegno]
Gabriele D'Angelo; Stefano Ferretti, Proceedings of 2nd IEEE Workshop on Cryptocurrencies and Blockchains for Distributed Systems (CryBlock 2019), Piscataway, IEEE, 2019, pp. 100 . [curatela]
Gabriele D'Angelo, Stefano Ferretti, Moreno Marzolla, A Blockchain-based Flight Data Recorder for Cloud Accountability, in: Proceedings of the 1st Workshop on Cryptocurrencies and Blockchains for Distributed Systems (CryBlock'18 ), New York, ACM, 2018, pp. 93 - 98 (atti di: 1st Workshop on Cryptocurrencies and Blockchains for Distributed Systems, Munich (Germany), June 15, 2018) [Contributo in Atti di convegno]
D'Angelo, Gabriele, Agent-based Modelling and Simulation, Amsterdam, Elsevier B.V., 2018, pp. 212 . [curatela]
Magnani, Antonio; D'Angelo, Gabriele; Ferretti, Stefano; Marzolla, Moreno, Anonymity and Confidentiality in Secure Distributed Simulation, in: Proceedings of the 2018 IEEE/ACM 22st Interna:onal Symposium on Distributed Simula:on and Real Time Applica:ons (DS-RT), IEEE, 2018, pp. 1 - 8 (atti di: IEEE/ACM Interna:onal Symposium on Distributed Simula:on and Real Time Applica:ons (DS-RT), Madrid, october 15-17, 2018) [Contributo in Atti di convegno]
Ferretti, Stefano; D'Angelo, Gabriele, Client/Server Gaming Architectures, in: Encyclopedia of Computer Graphics and Games, n/a, Springer International Publishing Switzerland, 2018, pp. 1 - 2 [voce di enciclopedia/dizionario]
D'Angelo, Gabriele; Ferretti, Stefano; Ghini, Vittorio, DHS: the Distributed Hybrid Simulator, 2018. [software]
D'Angelo, Gabriele; Ferretti, Stefano; Ghini, Vittorio, Distributed hybrid simulation of the Internet of things and smart territories, «CONCURRENCY AND COMPUTATION», 2018, 30, Article number: e4370, pp. 1 - 20 [articolo]
D'Angelo, Gabriele, Guest editor's introduction: Special issue on agent-based modelling and simulation, «SIMULATION MODELLING PRACTICE AND THEORY», 2018, 83, pp. 1 - 2 [articolo]
Ferretti, Stefano; D'Angelo, Gabriele, Online Gaming Architectures, in: Encyclopedia of Computer Graphics and Games, n/a, Springer International Publishing Switzerland, 2018, pp. 1 - 4 [voce di enciclopedia/dizionario]
Ferretti, Stefano; D'Angelo, Gabriele, Online Gaming Scalability, in: Encyclopedia of Computer Graphics and Games, n/a, Springer International Publishing Switzerland, 2018, pp. 1 - 3 [voce di enciclopedia/dizionario]
D'Angelo, Gabriele; Ferretti, Stefano, Proceedings of 1st ACM Workshop on Cryptocurrencies and Blockchains for Distributed Systems (CryBlock 2018), New York, ACM, 2018, pp. 117 . [curatela]
Gabriele D'Angelo, Angelo Di Iorio, Stefano Zacchiroli, RTCE: Real Time Collaborative Editing, 2018. [software]
Maqbool, Fahad; Malik, Asad Waqar; Mahmood, Imran; D'Angelo, Gabriele, SEECSSim - A Parallel and Distributed Simulation Framework for Mobile Devices, in: Proceedings of the 2018 IEEE/ACM 22st Interna:onal Symposium on Distributed Simula:on and Real Time Applica:ons (DS-RT), IEEE, 2018, pp. 1 - 7 (atti di: IEEE/ACM Interna:onal Symposium on Distributed Simula:on and Real Time Applica:ons (DS-RT), Madrid, october 15-17, 2018) [Contributo in Atti di convegno]
D'Angelo, Gabriele; Di Iorio, Angelo; Zacchiroli, Stefano, Spacetime Characterization of Real-Time Collaborative Editing, «PROCEEDINGS OF THE ACM ON HUMAN-COMPUTER INTERACTION», 2018, 2, pp. 1 - 19 [articolo]