72957 - Design Activity joined to Computer Architecture M

Academic Year 2024/2025

  • Teaching Mode: Traditional lectures
  • Campus: Bologna
  • Corso: Second cycle degree programme (LM) in Computer Engineering (cod. 5826)

Learning outcomes

Apply the knowledge acquired in the Computer Architecture M course to independently carry out an in-depth activity on a topic agreed with the lecturer in charge of the course.

Course contents

Projects on sustainable and low-carbon Computing Architectures.

RISC-V based computing architecture projects for edge/HPC/AI and low-level software layers (Linux, Device Drivers, Compilers).


Projects on performance modelling and benchmarking of computer architectures for AI and High-Performance Computing.

Readings/Bibliography

Recommended readings will be provided to the students upon selection of the project subject.

Teaching methods

Students are partitioned in teams of 2 to 4. They meet weekly in the Lab.
Tutors transfer the knowledge supporting the design activity with hands-on demonstrations.
Eventually each team selects or proposes a project. The project is implemented in the lab with tutor support.

This short course aims to set up a harmonized "team-of-teams" , whith intra-team and inter-team co-operation, addressing a common project.

Assessment methods

Students in groups of 2-4 are invited to define their own ecosystem of interacting objects and will then design an application supported by such ecosystem.

The final examination consists of a joint demonstration and an individual discussion about the proposed project. A short report is required by each team.

Teaching tools

Project specific tools will be suggested to each team.

In considerazione della tipologia di attività e dei metodi didattici adottati, la frequenza di questa attività formativa richiede la preventiva partecipazione di tutti gli studenti ai Moduli 1 e 2 di formazione sulla sicurezza nei luoghi di studio, in modalità e-learning.

Office hours

See the website of Andrea Bartolini

SDGs

Industry, innovation and infrastructure Responsible consumption and production

This teaching activity contributes to the achievement of the Sustainable Development Goals of the UN 2030 Agenda.