- Docente: Cristiano Putzolu
- Credits: 6
- SSD: L-ANT/10
- Language: Italian
- Teaching Mode: Traditional lectures
- Campus: Bologna
- Corso: Second cycle degree programme (LM) in Archaeology and Cultures of the Ancient World (cod. 8855)
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from Nov 11, 2024 to Dec 18, 2024
Learning outcomes
The aim of the course is to provide students with a background in the new techniques and methodologies of research that the digital age has made available to archaeology.
After a necessary introduction on the modalities of archaeological research (the excavation, the landscape, the laboratory), the first part of the course will discuss the main aspects of what can be called the "toolbox" of digital archaeology.
In the second part of the course, with the help of emblematic case studies and related publications, it will be seen how these tools are decisive for the advancement of knowledge in different areas of archaeological research.
By the end of the course, the student will have acquired a critical understanding of digital tools and methodologies for archaeological research and will be fully aware of the reasons for using a particular technology to answer a given archaeological question. He or she will have the knowledge necessary to propose study and documentation paths that draw on the most up-to-date digital methodologies and technologies.
Course contents
The course will discuss relevant aspects of digital archaeology, i.e., archaeological research conducted through methodologies and technologies derived from the digital revolution, with a critical perspective entrusted from time to time to the analysis of the most up-to-date scientific work.
In the first part of the course, the main basic elements of digital archaeology will be discussed:
• Data in Archaeology: the archaeological record.
• Dealing with attribute data: the Database.
• Spatial data acquisition: survey in archaeology.
• Digital maps and the concept of scale.
• Gis
In the second part, some of the areas in which the elements discussed in the first part make a decisive contribution to the creation of new knowledge will be presented through case studies based on the most recent scientific literature or currently ongoing projects:
• GIS between the Landscape and the Intra-site level
• GIS and Legacy Data Management
• 2D, 2.5D, 3D, 4D: the many dimensions of digital data
• Digital publication: WebGIS, multimedia publications of large excavation contexts
• Open Data, Big Data, FAIR Data
• Virtual Reality, immersive archaeology, gamification
• Reflexive archaeology
Readings/Bibliography
A specific bibliography will be provided at each lecture from the most recently published literature. The following titles serve as a general introduction to Digital Archaeology and as a framing of the course topics
Digital Archaeology
Wheatley D., Gillings M., Spatial Technology and Archaeology. The archaeological applications of GIS, London and New York, 2002.
Lock G., Using Computers in Archaeology Towards Virtual Pasts, London, 2003.
Dell’Unto N., Landeschi G., Archaeological 3D GIS, London and New York 2022
GIS:
Lock G., Pouncett J. 2010, Walking the Ridgeway Revisited: The Methodological and Theoretical Implications of Scale Dependency for the Derivation of Slope and the Calculation of Least-Cost Pathways, in Frischer B., Crawford J.W, Koller D. (eds), Making History Interactive. Computer Applications and Quantitative Methods in Archaeology (CAA). Proceedings of the 37th International Conference, Williamsburg, Virginia, United States of America, March 22-26 (BAR International Series S2079): 192-203. (http://dx.doi.org/10.15496/publikation-3304 [http://dx.doi.org/10.15496/publikation-3304] )
Mlekuž D. 2014. Exploring the topography of movement, in Polla, S., Verhagen, P. (eds.) Computational Approaches to the Study of Movement in Archaeology: Theory, Practice and Interpretation of Factors and Effects of Long Term Landscape Formation and Transformation. Berlin, Boston: De Gruyter: 5-22. (https://doi.org/10.1515/9783110288384.5 )
Wheatley D., Gillings M. 2000, Vision, perception and GIS: developing enriched approaches to the study of archaeological visibility , in Lock G. (ed.), Beyond the Map . Archaeology and Spatial Technologies: 1-27
Fábrega-Álvarez P., Parcero-Oubiña C. 2019, Now you see me. An assessment of the visual recognition and control of individuals in archaeological landscapes, Journal of Archaeological Science, Volume 104: 56-74. (https://doi.org/10.1016/j.jas.2019.02.002)
Murphy K.M., Gittings B., Crow J. 2018, Visibility analysis of the Roman communication network in southern Scotland, Journal of Archaeological Science: Reports, Volume 17: 111-124. (https://doi.org/10.1016/j.jasrep.2017.10.047)
GIS and legacy data
Millet M. 2020, The Tiber Valley Project: retrospect and prospect, in Patterson H., Witcher R.E., Di Giuseppe H., The changing Landscapes of Romeʼs Northern Hinterland The British School at Romeʼs Tiber Valley Project. Oxford: Archaeopress: 302-307
Bonnier A., Finné M., Weiberg E. 2019, Examining Land-Use through GIS-Based Kernel Density Estimation: A Re-Evaluation of Legacy Data from the Berbati-Limnes Survey, Journal of Field Archaeology, 44:2: 70-83. (https://DOI: 10.1080/00934690.2019.1570481)
Landeschi G., Apel J., Lundström V., Storå J., Lindgren S., Dell’Unto N. 2019, Re-enacting the sequence: combined digital methods to study a prehistoric cave, Archaeol Anthropol Sci 11: 2805–2819. (https://doi.org/10.1007/s12520-018-0724-5)
Digital Publications
Opitz R.S., Johnson T.D. 2016, Interpretation at the Controller's Edge: Designing Graphical User Interfaces for the Digital Publication of the Excavations at Gabii (Italy), Open Archaeology 1: 274–290 (https://doi.org/10.1515/opar-2015-0017 )
Big Data and Archaeology
McCoy M.D. 2017, Geospatial Big Data and archaeology: Prospects and problems too great to ignore, Journal of Archaeological Science, Volume 84: 74-94. (https://doi.org/10.1016/j.jas.2017.06.003)
A(rchaeo)BIM and 2.5D, 3D, 4D: the many faces of spatial data
Conti A., Fiorini L., Massaro R., Santoni C., Tucci G. 2022, HBIM for the preservation of a historic infrastructure: the Carlo III bridge of the Carolino Aqueduct. Appl Geomat 14 (Suppl 1), 41–51. (https://doi.org/10.1007/s12518-020-00335-2)
Garagnani S., Gaucci A., Gruška B. 2016, From the archaeological record to ArchaeoBIM: the case study of the Etruscan temple of Uni in Marzabotto, VIRTUAL ARCHAEOLOGY REVIEW, VOL. 7 NO. 15: 77-86
Van Leusen M., Van Gessel S. 2016, Towards 3D GIS. Notes from the 2012 CAA NL/DE chapter session “from 2.5 to 3 spatial dimensions, in Kamermans H., de Neef W., Piccoli C., Posluschny A., Scopigno R. (eds.), The Three Dimensions of Archaeology. Proceedings of the XVII UISPP World Congress no. 7. Oxford: 33 37.
Gamification
Poiron P. 2021, Assassin's Creed Origins Discovery Tour. A Behind the Scenes Experience, Near Eastern Archaeology 84(1): 79 85
Birley B., Davison R., Stock C. 2022, (Re)living Vindolanda : Designing Educational Computer Games for Outdoor Environments, in Bertoldi S., Mariotti S. (eds.), The past as a digital playground. Archaeology, Virtual Reality and Video Games: 8-24.
Reflexive archaeology
Berggren Å., Dell’Unto N., Forte M., Haddow S., Hodder I., Issavi J., Lercari N., Mazzucato C., Mickel A., Taylor J.S. 2015, Revisiting reflexive archaeology at Çatalhöyük : integrating digital and 3D technologies at the trowel’s edge, Antiquity 89: 433 448
Boyd M.J., Campbell R., Doonan R.C.P., Douglas C., Gavalas G., Gkouma M., Halley C., Hartzler B., A. Herbst J.A., Indgjerd H.R., Krijnen A., Legaki I., Margaritis E., Meyer N., Moutafi I., Iliou N.P., Wylie D.A., Renfrew C. 2021, Open Area, Open Data: Advances in Reflexive Archaeological Practice, Journal of Field Arc haeology, 46,2: 62-80
Roosevelt C.H., Cobb P., Moss E., Olson B.R.,Ünlüsoy S. 2015, Excavation is Destruction Digitization: Advances in Archaeological Practice, Journal of Field Archaeology, 40:3, 325-346
Teaching methods
The structure of the course is organised with frontal lectures based on a large number of recently published case studies, in order to involve the active participation of the students as much as possible and to encourage them to focus on different aspects of the scientific debate on digital archaeology. The final lecture of the course will be entirely devoted to a seminar debate in which each student will be asked to present a paper on an aspect of digital archaeology that they have studied in depth and to discuss with the lecturer and the rest of the class the significance of digital archaeology.
Assessment methods
Students will be assessed not only on the final examination (technical skills) but also on their active participation throughout the course, their presentation of research in the final lecture and their interaction with the class in the final debate (transversal skills).
The final examination consists of
- A short scientific paper (individual work) based on one of the methodological approaches covered during the course. Students will be assessed on the quality of the content, the structure of the text and the bibliography.
- Oral examination to assess knowledge of the agreed bibliography.
Students not attending the course will be asked to write a paper on a topic agreed with the lecturer and will be required to take an oral examination on a bibliography agreed with the teacher.
Teaching tools
The lectures will have PowerPoint presentations.
During the final seminar, based on the presentations of the students' papers, the lecturer will act as moderator in a discussion aimed at involving all the students.
Students who require specific services and adaptations to teaching activities due to a disability or specific learning disorders (SLD), must first contact the appropriate office:
https://site.unibo.it/studenti-con-disabilita-e-dsa/en/for-students.
Office hours
See the website of Cristiano Putzolu